I've always had issues with games that have long load times. Especially ones where you end up loading more often than not because of mistakes, failure, and death. This goes triple if you're writing a game. I start and stop the game 50 times a day while coding and debugging.
Spent quite a bit of time today play testing with only hunting, gathering and fishing - leaving any agriculture out. Despite several failed attempts due to sickness, starvation, and freezing to death, I finally managed to get a stable(ish) town. Here's images of the latest.
The last two months have been busy. Despite traveling around the holidays, and a lack of updates, a lot of changes and additions have gone into the game.