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Development Log

Back to it...

It's been a long time in updating. I been focusing on some contract work that takes most of my time so that I can continue to pay my bills. Ah, the life of indie game development. I've finally had some time to devote to the game this last week. I haven't added a whole lot of visual content lately but I've been playing the game and fixing a multitude of bugs.

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Assert leads to Autosave!

This afternoon I was happily playing Banished, testing some changes I made to the balance and difficulty of the game. An hour and a half into playing, a non-ignorable debug assert went off, causing me to stop playing and to have to start my test over. Of course I was playing an optimized version of the game. No chance of debugging, and I hadn't saved my progress in a long while. So that bug might just rear its head in another hour.

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Update
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Another month gone by...

This month I did some contract work to pay the bills... An unfortunate delay. However I did make some slight progress.

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Physicians, Herbalists, and Mayors

I've just completed the artwork for a few new buildings. These are Herbalists Hut, Physicians Office, and Town Hall.

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