My new game in development is somewhat similar to Banished in gameplay, but with a deeper simulation and more focus on individuals. It follows a band of nomadic people as they travel, build, and grow from a small group to a whole village. But! Here's the tricky thing about peeking at early game development. Despite what's written and shown here, the game might change direction and become something else. The art and style will surely change. Interested? Watch the
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