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White Shining Rock Logo

Shining Rock

Reimagined game development

Welcome! Shining Rock Software makes games that are developed by just one developer. After 10 years of making console games as a professional graphics engine programmer, I went off on my own to make the games that I want to play and enjoy. You'll enjoy them too!

Our Games



UI Redo: Part 3

October 25, 2021

Character Sets

When I was first developing Banished, I was forward looking enough to support multiple languages, but the game only shipped with English text. To support a different language, (which many mods ended up doing) not only were translations required, but a file had to be created to define what characters the game uses. This is because font images contain all the characters and are pre-built to avoid rendering each character from its vector representation.

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UI Redo: Part 2

October 19, 2021

With a change to the C++ side of my user interface complete, I decided it was time to fix up the data and creation side of it.

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UI Redo: Part 1.

October 5, 2021

So I rewrote big parts of the user interface for the game. Why?

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Logo for the Banished Video Game

In this city-building strategy game, you control a group of exiled travelers who have to restart their lives somewhere new. They have only the clothes on their backs and a cart filled with supplies from their homeland. Can you guide them on their journey to living in a thriving village?

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in development

Our next game is again a city builder, following a group of nomadic villages as they travel between remote islands. It's early in development, so check back every once in a while for more details

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Website Design & Branding by Carrboro Creative
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