After the chickens came out fairly well, I thought I'd try to model an animal that can be hunted and will be roaming the forests. I'm pretty happy with the deer model I created, but I still need to do more texture work and build the skeleton and animations.
Modeling organic items that are not trees is fairly difficult compared to the buildings that I've been creating for the game. As a programmer, I've always avoided trying to model things like people and animals. Straight lines are easy, correctly proportioned curvy shaped things that deform with muscles, fur, and hair are hard for me. Unwrapping them for texturing is also slightly more tedious.
Here's the deer model in the game. More to come...



After finishing my changes to the citizens, the next thing I thought I would add to the game is livestock. The game will allow adding pastures where you can raise chickens, pigs, cows, and sheep. You'll be able to slaughter them for food and possibly produce other products from them, such as leather, wool, and eggs.