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September 8, 2013 | Dukus | 34 Comments

Sorry to everyone who just got an email for a post that doesn't exist. Apparently I forgot to disable some things while working on an offline version of the website. It decided to send everyone mail for a test I was running. Really sorry for the spam.

Hopefully this will make up for it. I've just updated the Videos & Screenshots page with a bunch of screenshots from the town in the last weeks video. Enjoy.
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34 comments on “Whoops...”

  1. Damn I was hoping it was a code for people to see some new stuff - I guess the screen shots will have to do 😛
    keep up the good work

  2. Oh, zing! You got us all excited and worked up there. :p

    Loving what I know of the game so far; the screens are beautiful.

    Keep up the good work, and here's hoping there aren't other games coming out soon to distract you before I get my mitts on this thing! 🙂

  3. What are your plans after you get this finished and take a well-earned break to watch the money pour in, Luke? Is Banished something you'll be tinkering with and updating beyond bug fixes or are you starting something new?

  4. I want to ask something of this perfect game:
    1 do you have projected different kind of houses and buildings? or they are all the same?
    2 professions...citizens will learn a profession or everyone can do everything?

    and the most important

  5. Great looking stuff, as always.

    Quick question: what kinds of disasters can we be expecting upon release? Can fires break out in our towns? Can the rivers flood?

  6. Nice site layout, your logos in the top left should link to the front pages for the respective icons. Keep up the good work!

  7. You are forgiven.

    Snowfall got me thinking:
    1.) Is there any fog yet?
    2.) If the weather is "bad", can people get injured/dead? (If there is/will be anykind death mechanism.)

  8. @John Michaelson: I have lots of ideas for both new games and for extending Banished. But really I'm just focusing on finishing the game first.

    @Gongo: Anyone can do anything, but the people aren't happy if they switch jobs too often.

    @Augwich: Disasters include fire, tornadoes, drought, famine, infestations, and various diseases.

    @Temeez: People get cold in the winter, and if they are too far away from home for too long, or if houses aren't heated, they can freeze to death.

  9. You're game looks so amazing, I can't wait to play it and hope you release it very soon! Looks really in depth and fun!

  10. I know this is hard question for you as sand box games are so open. but any ideas on any sort of time frame from start to finish on a map? Just wanted to get an idea of the scope of the game.

  11. Also sorry for another comment, but I Wanted to state. I really think if this game is as good as I think it looks, it could have same sort of impact as the first settlers game did for the genre way back in 1993. Its people like your self that Reinvent games and evolve them to new highs keep up the good work!

  12. While I don't want to see you work on it yet, I would rather see the game released, but...a couple of ideas for "disasters."

    1. Deer eat some of your crops because of a drought season.

    2. Wolves MAY come out of the forest in particularly harsh winters.

    Like you, I don't find combat a necessity, usually it's more of a nuisance than anything else in most cases, but wolves from a forest in winter is a very likely scenario.

    I've played all the Caesar games and most of the other better city building games like Children of the nile, and am really looking forward to this game. I've been playing these kind of games since the C64/Amiga days.

    Anyway, can't wait to play this game. Good luck and keep up the good work.

  13. I think this game looks great. But I feel its missing something. Somewhere (maybe in the video) you were talking about how the game is pretty much over once you fill up the map. The only thing left to do is to destroy it with "events". Then basically you would start over doing the same exact thing till the map fills again. Im not saying combat is necessary and I know you've said you being thinking about adding it, but I feel that something is needed to make the game more than just filling the map and starting over again.

  14. About Polimer's post.

    Maybe, once you fill a map, you send out some people from your original map to settle a new map and start over with some twists possibly in terrain, climate etc.

  15. @ Daniel - I believe somewhere on another post he said that it took him about eight hours to fill up 1/8th of the map... so we're looking at a couple days of solid play before you run out of space (I don't know if map sizes have changed since that last comment).

  16. I'm sooo looking forward to this game.the new screenshots look great!

    I hope you release soon but I will wait anyway 🙂

    keep up the good work!

  17. This game looks great cant wait to play it the landscape looks awesome from what i have seen, just a question, is there anyway of or is it being worked on of advancing technology as your settlement grows say inventing steam power which in turn would affect your available resources

  18. Just found this through theawesomer.com - and now I can't wait. This is exactly the type of game I've been looking for. Hoping I can throw some money at you soon and it will be released this year.

  19. Keep up the great work! Take your time to make it a fantastic game.

    Personally on Linux, so hope it'll be possible to run this through WINE, but I guess we'll just have to wait and see...

  20. There is no telling how excited I am about this game! I just learned about it through Kotaku and have quickly soaked in every video and screenshot available. I have been longing for a game like this for so long. It takes me back to the days when I would play the original Stronghold for hours, and truthfully, I found the combat an annoyance. Watching crops grow and cities expand is what I enjoyed most.

    Lately I've been playing Simcity, and it's okay, but it will only hold me over until this is available. Thank you for taking a chance on a project like this. I hope it pays off for you. All I can say is that I will be first in line!

  21. I'm so, so glad that you included graveyards. 🙂 I don't know if you ever saw the overly-impassioned email I sent you a while ago on the subject, but their inclusion gives makes me even more excited about a game that I already have a very good feeling about. Given the prominence of mortality in the game, I think it'll bolster the player's emotional connection to the little townsfolk. (Do you have a particular term you use to refer to them, by the way?)

  22. Every time I see screenshots or videos of this game I'm always thinking 'Why isn't this out yet!?'

    In all seriousness though I'm eagerly awaiting this game.

  23. Very cool. Must be awesome to have the knowledge and ability to be able to create the games you want to play.

  24. So, according to the Banished Wiki FAQ, the game is going to be released "End of summer 2013." After doing some extensive research (i.e. googling it), I learned that summer 2013 officially ends on Saturday, September 21st. Deal!

  25. Again, can't wait for this to come out. I noticed one thing in this latest video, not sure if it really matters, but I noticed cases were the workers working in a field would walk off to eat.

    In real life wouldn't they either bring something to eat with them, or at least, someone else would bring all the workers some food?

    Just a thought. LOL. Don't hate me. Although, it MAY make things easier for you, then again, maybe not.

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