Play test screenshots!

Over the last few days I’ve made fixes to some hard-to-find bugs that have been plaguing the game for a long time. Many of these bugs only show up in extended play. I’ve also done some performance optimization to handle higher populations.

And so today I played the game for a long while to stress test my fixes. Below are some screenshots of the resulting town. This town uses only hunting, gathering, and fishing for food.


    April 23, 2013 6:44 pm

    RIP Emiles

    How long does it take to develop a town that far?

    Alluvian Est-Endrati
    April 23, 2013 6:48 pm

    Very nice! I really like the one showing off the bird’s eye view (as well as the minimap). Glad to have an update with some good screenshots to pour over.

    April 23, 2013 6:48 pm

    Definitely a dude with a pistol in first screenshot.

    April 23, 2013 6:57 pm

    After seeing the screenshots from winter I was thinking about something….That could be harsh in-game but do you thought about making all the water freeze when winter comes? That would be a big challenge for player if there was just hunting left in winter. That would also mean stack yourself as much as possible for winter!

    April 23, 2013 7:01 pm

    Oh man this looks amazing!

    Thanks for the update!

    April 23, 2013 7:03 pm

    How close (or far) will we be able to zoom with the camera?

    April 23, 2013 7:05 pm

    Looks amazing!
    Can you make a video soon? That way I can better imagine to play the game. 🙂 What I cannot wait to do….

    April 23, 2013 7:09 pm

    Very nice! Will you also include religious buildings/professions? Churches and such?

    April 23, 2013 7:11 pm

    Love the look of this game! Can’t wait till you let the rest of us in on the fun! 🙂

    April 23, 2013 7:39 pm

    Looks absolutely beautiful, great work! Ive been reading all of your posts theyre great keep em coming

    April 23, 2013 7:40 pm

    Hope we see a playable alpha/beta soon. I’ve been waiting for a game like this for years.

    April 23, 2013 7:44 pm

    I notice you have degrees in Fahrenheit at the bottom of one of those pictures. Will there also be a metric toggle in the options menu? Don’t overlook us base-10 metric people.

    April 23, 2013 8:56 pm

    I love everything except I feel like the water and the river bank/underwater should be a different texture, or possibly darker. Something’s missing…maybe even adding some plants or reeds around the edges of the river would make it look good. But it just looks too bright to me.

    April 23, 2013 9:15 pm

    Will there be larger bodies of water? I’d like to see a settlement take over a coastline or surround a lake.

    April 23, 2013 10:25 pm

    Looks great! The textures on the tents seem too clean to me though, like they are straight from Walmart. The colors are great though they match the wiki article on natural dyes. Is dye a trade able thing in game?

    April 23, 2013 10:35 pm

    Looks fantastic,beta please I’m dying to play it

    April 23, 2013 10:37 pm

    Looks nice! Looking forward to playing this? Please, Beta testing please?

    April 23, 2013 11:24 pm

    Ваш проект очень заинтересовал меня. Хочу пожелать вам удачи в разработке. Ваша игра обязательно должна появиться в Steam!

    April 24, 2013 12:18 am

    I second the request for Celsius. Or even, since I only know Fahrenheit, an option to show both. That might help me learn to convert between them intuitively.

    April 24, 2013 2:10 am

    One thing I notice is that the Temperature is displayed in Fahrenheit. It would be appreciated if that could be toggled to Celsius too.

    April 24, 2013 2:40 am

    Awesome stuff, I can’t wait to play it!

    April 24, 2013 2:56 am

    Looks no less than amazing exactly the game i have been waiting for

    April 24, 2013 3:27 am

    Take my money! Looks awesome, cant wait!

    April 24, 2013 3:30 am

    Every update posted wants me to play this game more 🙂 Good job.

    April 24, 2013 3:56 am

    So excited! Looks fantastic. Some reeds and grassy knolls or stones, dead trees along the waterlines would will make it even better. It’s giving me a Settlers II has-grown-up vibe.

    Can’t wait!

    April 24, 2013 4:55 am

    Great pictures and stuff. I too want to see Celsius with/instead of Fahrenheit.

    April 24, 2013 5:24 am

    Is that me or the ground and water textures seem a bit… low definition compared to the buildings and trees ?

    It still looks amazing though. Can’t wait to play.

    April 24, 2013 5:40 am

    Excellent! Thanks for providing further screen shots. It’s an amazing thing you’re doing just going out and creating something like this on your own. (whether it be due to unemployment or an ambition you’ve had for a while). I’m glad there are people out there like you showing the big end of town that the little people can do things just as good if not better! Well done!

    April 24, 2013 7:13 am

    “Will there be larger bodies of water? I’d like to see a settlement take over a coastline or surround a lake.”-razK

    I agree that would look amazing.

    I will probably sit for hours just staring at my city watching everyone go to work cuz its so relaxing

    April 24, 2013 8:48 am

    Very nice I can’t wait for the game. Just something I was wondering, do you actually see fisherman ships on the rivers? Or are the fishers just some guys throwing there lines from the pier?

    April 24, 2013 9:28 am

    Wow. Looks amazing! I was wondering if there will be lighting changes for morning/evening/night and weather?

    April 24, 2013 9:31 am

    @Blxz, @Seiji, @DanielCoffey: a game option already exists to change the temperature display between Fahrenheit and Celsius.

    @Ateerix, @Sebas: Yes I know the river banks could use some artwork additions. We’ll see what I have time for. 🙂

    @Tim: It probably took me 4-5 hours to build that far, although I had a few false starts and minor bug fixes that interrupted the play.

    @Augwich: The closest screenshots here are as close as the camera can get.

    @Nohjo: Churches probably won’t be added, unless it’s in an expansion of more buildings.

    @razK, @DMTunity: There may be larger bodies of water, but this is something I’ll have to implement and experiment with before I make a decision.

    @Beuner: At the moment fisherman just fish off the docks.

    April 24, 2013 10:40 am

    Looks Great! I cant wait to play this game. I keep putting money into my DVD drive but you’re not taking it…..

    April 24, 2013 11:29 am

    This is looking so awesome. It must be really satisfying to see all your hard work playing out and working so well.

    April 24, 2013 11:35 am

    This looks REALLY cool. Is there going to be any beta/testers for this? Just wondering. Keep up the good work, seems like you really enjoy doing this!

    April 24, 2013 12:31 pm

    I am so looking forward to this game!

    April 25, 2013 8:26 am

    This is really impressive. I look forward to this game.

    April 25, 2013 11:48 am

    looks beautiful, i hope it plays as well as it looks! if it does, you will have a winner on your hands!

    April 25, 2013 1:32 pm

    When will this become a dwarf fortress mod?

    April 25, 2013 9:38 pm

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    April 26, 2013 6:04 am

    I know you hear this a lot, but: I must play this, as soon as possible. I love love how it sounds / looks 🙂

    Good luck finishing the game, I wish you financial success

    April 27, 2013 11:18 pm

    Very nice! cant wait to play.
    You might want to add winter clothing on townsfolk.
    Keep up the good work mate.
    Btw where are you from?
    Good luck mate.


    Samuel Lavoie
    April 28, 2013 12:45 pm

    Impressive, definitely can’t wait to get my hands on this. Are you thinking of more buildings and professions? Could expand with places your population can gather and socialize, restaurant, tavern, etc. 🙂

    Nice activity logs, RIP Emiles.
    Good luck finishing the game!

    April 29, 2013 10:49 am


    Thanks for the reply! I’m not sure how easy it would be implement, but I have to say that I would love to be able to really zoom in to the level of the people walking around – I’d love to be able to see the village from their perspective. It creates a whole new atmosphere in my mind.

    Damion Pietropaolo
    May 4, 2013 10:55 pm

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    May 12, 2013 12:28 pm

    I have some suggestions, as future player(payer) of this game and Strategy-City Games player:

    – Darker Water. If you change the water textures and make deeper rivers, it’ll be awesome!

    – Seasonal Woods would make the game even more realistic!

    – Dirty Streets, with darker textures would look more realistic since streets of Middle Age villages were very dirty.

    – Better Houses and Buildings along with gameplay. I mean, you start with wooden houses and buildings and got better architecture and stones buildings when you reach some achievements, with better rooftops, cleaner etc. It’d be awesome!

    – Different types of Maps… Mountains, Plains, Seaside…

    – Barbarian attacks… It’d be nice to add some barbarian attacks to the village. It could be since little pillages to great invasions… The player would need to create some kind of army or guard to maintain the village safe.

    – Create regions or neighboring villages, which the player could control in other maps inside a greater Region. So you can add algorithms of trade consequences, production and etc;

    Please PLEASE!!!! Accept at least one of my suggestions. I’ve playing strategy games for a long time it game will be awesome! It lacks so little to achieve the perspective of Strategy game me and i know, most of strategy players have ever dreamed of!

    Thank you and please, again, read my suggestions!