April 24, 2012 | Dukus | 3 Comments
I've just completed the artwork for a few new buildings. These are Herbalists Hut, Physicians Office, and Town Hall. When the Herbalists Hut is placed and you assign a citizen to be an Herbalist, he or she will search the surrounding forest for medicinal plants. These can be used by the population to stay healthy, and by the herbalist to cure minor sicknesses. The herbs that are collected generally grow only in old growth forests, so placing them in areas of tree harvest for firewood and building materials generally won't yield any herbs. Once the Physicians Office is placed and you have a doctor in the population, more serious illnesses can be treated. A doctor will also use refined versions of herbs collected by an herbalist as medicine. Having both herbalists and doctors in a town will help keep the population healthy. Once a town hall is placed, records and ledgers of the towns status are available. You can see population, resource amounts, food reserves, and other population data as it changes over time. You can also see current information as well as citizens jobs, health, and happiness. I thought I'd start showing changes lists since the last update, as my posts tend to show only the visual things. So here's other stuff that's new in the game since the last post.
Hey this already looks realy amazing! Is there a way to get my hands on a demo or some other form of early acces? Maybe something like alpha funding?
I am now going to become one of your devout fans. hazaa!
This game is going to be amazing, I can't wait to actually play it! Keep up the good work!