fatal access violation after there's a fire
  • Since the latest September patch (version 1.0.7), whenever any town has a fire in it, as soon as the fire is out I will soon after get a fatal access violation in Application-steam-x64.exe. The sound effects continue to play but the screen is white. It crashes with a dump file (attached). Once a game crashes, reloading it to before the fire it will continue fine. Reloading it to after the fire it will crash again almost immediately. It is deifnitely linked to destroyed buildings, though I cannot attest to destruction by means other than fire (haven't run across one yet since 1.0.7 released).

    crash.dmp
    389K

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